We’re all aware of the importance of communication in any online shooter, especially in Helldivers 2. But you cannot go wrong when investing in firepower to increase those survivability chances and reduce the amount of Supply Drop calls to replenish your ammo.
Here is our Helldivers 2 weapon tier list, including primary, secondary, grenade, and support weapon rankings.
Helldivers 2: All weapons tier list
As you progress through Helldivers 2‘s difficulty levels, you may notice the drastic damage reduction in your default loadout. The Liberator and Peacemaker were decent entry weapons for me to take into Helldiver 2‘s trivial, easy, and medium Operations. But things got rather intense as I moved to challenging difficulty onwards, and the weapons I previously relied on were no longer viable in a fight against the larger armored enemies and outposts. As the difficulty rises, so too does the demand for perfection.
Regardless of whether you are a solo Helldiver or you enjoy working with a team, you’ll need to purchase new weapons using the Acquisitions menu in the Destroyer. Weapons can be bought using Warbond Medals in the free or premium battle passes.
Remember that a lot of weapons work better in first-person mode. Aiming not only reduces recoil but conserves ammunition to limit the amount of Supply Drops you call in mid-mission.
Helldivers 2: Firearm and explosives tier list
S tier
SG-225 Breaker
Pros
- Great range
- Easy to use with high mobility
- Incredibly fast firing rate with high-powered shots
Cons
- Can’t really fault it
Target weak spots for quick kills to conserve ammunition.
G-12 High Explosive
Pros
- Perfect for destroying Automaton Fabricators (clear Outposts) and deals high damage to armored enemies
Cons
- Takes a while to explode, making it a difficult grenade to time your throws on if a horde of enemies are after you
Throw the grenade directly into one of the two holes in the front of the Fabricator to explode and destroy an Automaton Outpost.
A tier
R-63 Diligence
Pros
- Little recoil
- Fast firing rate
Cons
- Must be used in first-person mode to be effective against armored enemies
- Weak in the armor-piercing department
The R-63 Diligence is best used in first-person mode for highly accurate shots, killing most low-tiered enemies in a single bullet.
PLAS-1 Scorcher
Pros
- Highly accurate weapon with no recoil
- Great mobility
- Easy to use in third-person mode
Cons
- Small magazine capacity.
- Requires multiple mags to take down armored enemies
Use in third-person mode to increase mobility and easily reposition in a fight.
G-16 Impact
Pros
- High damage
- Incredibly fast fuse time for fast-action attacks
- Great at clearing a horde close to you
Cons
- Large radius of impact, putting yourself at risk of getting hit by the blast
Use this grenade to clear hordes of small, lower-tiered enemies without armor to conserve ammunition.
B tier
R-63CS Diligence Counter Sniper
Pros
- Great precision and damage, letting you easily target headshots and weak spots
Cons
- Must be used in first-person mode to be effective
- Can’t play offensively
- Slower firing rate
- Not as effective at killing as other weapons
Use fast-firing Support Weapons to accompany the Counter Sniper in case hordes get too close to you.
SG-225IE Breaker Incendiary
Pros
- Large ammo capacity with a high fire rate
- Kills low-tiered enemies and sets others on fire
- Best used against Terminid
Cons
- Limited range
- Hard to see if you’ve killed enemy due to visual clutter
Use the Incendiary rounds like the Flamethrower; shoot and move to deal burning damage without putting yourself at risk of burning.
SG-225SP Breaker Spray&Pray
Pros
- Smaller bullet spread, putting accuracy above others
Cons
- Tiny optic, best used in third-person mode
- Smaller range than the SG-225 Breaker
Aim for headshots with the Spray&Pray for critical damage.
AR-23P Liberator Penetrator
Pros
- Easy recoil pattern to control
- Nice optic for increased accuracy
Cons
- Doesn’t deal high damage fast enough against armored enemies
- Behaves more like an SMG
Make use of the large optic for high accuracy and critical damage against armored enemies.
SG-8 Punisher
Pros
- Decent range
- A great starting weapon in easy to medium Operations
Cons
- Bolt action, making it much slower than any other shotgun
- Slower fire rate, making accuracy the most important part of the Punisher. If you miss, you’ll be the one who’s punished
Due to its slower firing rate, keep moving around with this shotgun in hand to avoid being surrounded.
MP-98 Knight
Pros
- Great ammo capacity, with seven mags
Cons
- High recoil
Use a light or medium build with the Knight for extra mobility.
P-4 Senator
Pros
- Great mobility
- Conserves ammo
Cons
- Requires high accuracy to take down a single enemy
- Could be more powerful
Use the Senator with assault rifles or fast-firing shotguns rather than marksman and sniper rifles for a more versatile and adaptive loadout.
SG-8S Slugger
Pros
- Good range
- Decent fire rate
Cons
- Looks like they put an optic on the Lockwood 680…
- Doesn’t have good killing capabilities, leaving a lot of low-tiered enemies alive
Choose any other shotgun from the battle pass for better mobility, damage, and accuracy.
C tier
Jar-5 Dominator
Pros
- Highly accurate
Cons
- Slow fire rate and mobility
- Small magazine capacity if you’re faced against hordes of enemies
Due to its slow mobility, make use of the large optic and use the Dominator from afar to deal damage.
AR-23 Liberator
Pros
- Highly accurate weapon
- Can kill armored enemies in a single magazine
- Good mobility
Cons
- Bullets are eaten up incredibly fast
Use the Liberator while you save Medals for A- and S-tier weapons.
SMG-37 Defender
Pros
- Fast mobility
- Easy to use recoil pattern
- Best used in third-person mode
Cons
- Slower reload than other weapons
Switch to the Defender in close-range battles to quickly kill a multitude of enemies during Bot and Bug Breaches.
G-10 Incendiary
Pros
- Deals ticking damage against low-tiered enemies
- Especially helpful against the Terminid
Cons
- More situational, specifically against the Terminid faction
- There are better incendiary weapons to use than this
The G-10 is helpful if you don’t have support or primary weapons that can quickly deal ticking damage to low-tiered enemies.
LAS-5 Scythe
Pros
- Long beam duration
- Deals damage over time
- You don’t need to reload often as it heats up
- Good range
Cons
- Requires you to permanently track enemies
- Focuses on one enemy at a time rather than shooting at multiple enemies within quick succession
- Takes a long time to kill an armored enemy
Be mindful of your positioning at all times due to the Scythe’s overheating feature.
AR-23E Liberator Explosive
Pros
- High accuracy shots that deal good damage against enemies
- Best used as a marksman rifle
Cons
- More of a situational weapon, best used against low-tiered Terminid enemies
- Stiff controls with reduced mobility
- Slow firing rate
Use the Liberator Explosive to clear Terminid eggs and nests.
G-6 Frag
Pros
- Helpful against clearing low-tiered enemies that are incredibly close to you
Cons
- Doesn’t do much against high-tiered enemies or Elimination mission targets
Pull the grenade pin, hold momentarily, and throw at a nearby group of low-tiered enemies to clear the small area.
P-2 Peacemaker
Pros
- Can easily take out low-tiered enemies in few bullets
Cons
- Only deals decent damage to lower-tiered enemies
- Doesn’t have a large mag capacity
- Small amount of magazine, means you’ll be looking for ammo more than you should
Use the Peacemaker while you save up on Medals for stronger secondary weapons.
D tier
G-3 Smoke
Pros
- Good for blinding far away, high-powered enemies such as turrets and cannons
Cons
- There are Stratagems that do a better job at this
Smoke when your health is low to limit enemy line of sight.
P-19 Redeemer
Pros
- Great at clearing low-tiered enemies that get too close
- Great mobility
Cons
- Ridiculously high recoil pattern, making it more useful to aim down sights, but that defeats the purpose of this secondary weapon
- High fire rate eats a ton of ammo, making Supply Drops and looting minor points of interest a greater priority than they need to be
Wait until a horde gets close, and use the Redeemer on enemies directly next to you for maximum damage.
Helldivers 2: Support weapons tier list
Support weapons, better known as Stratagems, act as your primary access to firepower. While you’ll have your dedicated primary and secondary weapons you pick in the Hellpod, Stratagems will help you through a mission. You can also come across support weapons as random loot on the ground, letting you practice with them before you bite the bullet and spend your hard-earned Requisition (cash) on them at the Ship Management.
Some support weapons work far better when you are with a team, designating a player to wield the weapon, while another supports with ammunition. But these are divided into tiers based on their sheer firepower, easiness of use, and mobility.
S Tier | A Tier | B Tier | C Tier |
---|---|---|---|
Railgun | Machine Gun | Grenade Launcher | Flamethrower |
Stalwart | Autocannon | Recoilless Rifle | Expendable Anti-Tank |
Spear | Laser Cannon | Arc Thrower |
We hope these recommendations prove worthy to you, Helldiver. Good luck out there.